What I’ve been up to in September

September felt extremely short (so this post will be shorter than usual too! :p), the summer refused to leave and continued with a few warm days. I’ve settled into this new job (started at the end of June) pretty well (leading challenging efforts, solving interesting problems, writing a blog, and hosting a webinar), but also getting into the phase where I have to carefully balance my energy so I can continue my own content production. October is going to be even more interesting, since I’m doing “Inktober” on top of whatever else I’ve got going. Let’s rock and roll.

Here are the things that kept me busy this past month, aside from the day-to-day ‘job’ related stuff…

Creating and hacking stuffs

  • Game Development – making a game is… hard. Even a simple 2D, hack and slash game. This month I continue to make the character’s animations, coding it’s controls and making enemies follow and try to catch the main character (not yet attacking…) Feel free to check it out on itch.io 🙂
  • Drawings – I continue to develop my skill and style, for both drawing and calligraphy
  • Writing – Aside from my blog and Medium publication, I continue to develop an illustration storybook. This month I’ve done the script and storyboarding, still at a very early stage though I hope to accelerate on this in Q4.
  • Merch Store – yeah… no update here, but please do check it out!

Consuming Stuffs

If you really finished reading the above, I thank you, and wish that my sharing would either entertain you, or inspire you (if you’ve been thinking about your own creative projects). Until next month!

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